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	<title>Commentaires sur : How to create a game plugin</title>
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	<link>http://www.maratis3d.org/?p=500</link>
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	<lastBuildDate>Wed, 26 Sep 2012 16:22:03 +0000</lastBuildDate>
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		<title>Par : Lumooja</title>
		<link>http://www.maratis3d.org/?p=500#comment-244</link>
		<dc:creator>Lumooja</dc:creator>
		<pubDate>Fri, 09 Mar 2012 13:18:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.maratis3d.org/?p=500#comment-244</guid>
		<description>This is really good! Now I can make a game.dll with Code::Blocks and MinGW C++, and the artists and level designers can use the actual game code in realtime in MaratisEditor, and it&#039;s the same code as in the final game exe, because I use MaratisPlayer for the final game.</description>
		<content:encoded><![CDATA[<p>This is really good! Now I can make a game.dll with Code::Blocks and MinGW C++, and the artists and level designers can use the actual game code in realtime in MaratisEditor, and it&#8217;s the same code as in the final game exe, because I use MaratisPlayer for the final game.</p>
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	<item>
		<title>Par : anael</title>
		<link>http://www.maratis3d.org/?p=500#comment-50</link>
		<dc:creator>anael</dc:creator>
		<pubDate>Fri, 29 Apr 2011 21:49:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.maratis3d.org/?p=500#comment-50</guid>
		<description>Thanks,
WaterGameDemo is an example released by default into the Maratis package.
After downloading Maratis, unzip it, and look inside the &quot;Examples/&quot; folder.</description>
		<content:encoded><![CDATA[<p>Thanks,<br />
WaterGameDemo is an example released by default into the Maratis package.<br />
After downloading Maratis, unzip it, and look inside the &laquo;&nbsp;Examples/&nbsp;&raquo; folder.</p>
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	<item>
		<title>Par : Vali</title>
		<link>http://www.maratis3d.org/?p=500#comment-49</link>
		<dc:creator>Vali</dc:creator>
		<pubDate>Fri, 29 Apr 2011 20:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.maratis3d.org/?p=500#comment-49</guid>
		<description>Looks amazing ! GooD work !
Congratulation !

For a more complex use of custom game and behavior, have a look to « WaterGameDemo » giving an example on how to create fishes behavior.

Well , where is &quot; WaterGameDemo &quot; ?

Keep up the good work !</description>
		<content:encoded><![CDATA[<p>Looks amazing ! GooD work !<br />
Congratulation !</p>
<p>For a more complex use of custom game and behavior, have a look to « WaterGameDemo » giving an example on how to create fishes behavior.</p>
<p>Well , where is &nbsp;&raquo; WaterGameDemo &nbsp;&raquo; ?</p>
<p>Keep up the good work !</p>
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	</item>
	<item>
		<title>Par : How to create a Game Interface &#124;</title>
		<link>http://www.maratis3d.org/?p=500#comment-41</link>
		<dc:creator>How to create a Game Interface &#124;</dc:creator>
		<pubDate>Sun, 17 Apr 2011 16:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.maratis3d.org/?p=500#comment-41</guid>
		<description>[...] we are going to see how to create a game interface using C++ and Maratis SDK. We will use the SimpleGamePlugin Demo as a base project, and simply customize the Game class (MyGame.h and [...]</description>
		<content:encoded><![CDATA[<p>[...] we are going to see how to create a game interface using C++ and Maratis SDK. We will use the SimpleGamePlugin Demo as a base project, and simply customize the Game class (MyGame.h and [...]</p>
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