Maratis Engine

MPhysicsProperties Member List

This is the complete list of members for MPhysicsProperties, including all inherited members.
createConstraint(void)MPhysicsProperties
deleteConstraint(void)MPhysicsProperties
getAngularDamping(void)MPhysicsProperties [inline]
getAngularFactor(void)MPhysicsProperties [inline]
getCollisionObjectId(void)MPhysicsProperties [inline]
getCollisionShape(void)MPhysicsProperties [inline]
getConstraint(void)MPhysicsProperties [inline]
getFriction(void)MPhysicsProperties [inline]
getLinearDamping(void)MPhysicsProperties [inline]
getLinearFactor(void)MPhysicsProperties [inline]
getMass(void)MPhysicsProperties [inline]
getRestitution(void)MPhysicsProperties [inline]
getShapeId(void)MPhysicsProperties [inline]
isGhost(void)MPhysicsProperties [inline]
MPhysicsProperties(void)MPhysicsProperties
MPhysicsProperties(const MPhysicsProperties &physicsProperties)MPhysicsProperties
setAngularDamping(float angularDamping)MPhysicsProperties [inline]
setAngularFactor(float angularFactor)MPhysicsProperties [inline]
setCollisionObjectId(unsigned int collisionObjectId)MPhysicsProperties [inline]
setCollisionShape(M_COLLISION_SHAPE_TYPE collisionShape)MPhysicsProperties [inline]
setFriction(float friction)MPhysicsProperties [inline]
setGhost(bool ghost)MPhysicsProperties [inline]
setLinearDamping(float linearDamping)MPhysicsProperties [inline]
setLinearFactor(const MVector3 &linearFactor)MPhysicsProperties [inline]
setMass(float mass)MPhysicsProperties [inline]
setRestitution(float restitution)MPhysicsProperties [inline]
setShapeId(unsigned int shapeId)MPhysicsProperties [inline]
~MPhysicsProperties(void)MPhysicsProperties
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