Archives de l’auteur : anael
A Linux test build is now available in the download section (x86-32) ! Binaries should work on most recent Linux distributions, you will just need OpenAL to be installed. Download Cheers ! Anaël.
Publishing for iPhone and IPad is coming to an alpha stage, OpenGLES1 and OpenGLES2 with dynamic lightning and shadows are now supported. Thanks to the contribution of Skumancer the project is featuring all the good iOS inputs, multi-touch, accelerometer, gyroscope… … Continuer la lecture
In this example we are going to see how to create a game interface using C++ and Maratis SDK. We will use the SimpleGamePlugin Demo as a base project, and simply customize the Game class (MyGame.h and MyGame.cpp). The main … Continuer la lecture
Blender 2.57 Release is out, with a lot of improvements and stability : As a lot of change has been done to the python SDK, the Maratis exporter script has been updated to work with this new Release : Download … Continuer la lecture